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Monday, December 12, 2011

DMA101 - Character Illustration

For this project i chose to vectorize an illustration of a boss from the video game Borderlands. This little guys name is Nine Toes and was one of the first bosses I faced in the game as well as probably one of the funniest bosses Ive ever faced in any game. This is the original sketch by Kamikazuh. 


After I printed it out and figured out what lines I was going to use I started doing the the line work for the head. I imported the original into Adobe Illustrator CS5 and went to town.


Getting the lines right was tricky and tedious but eventualy I got it all worked out, i separated different body parts into different layers so that I could lock out the parts I was finished. This prevented me from accidentally clicking something and moving it or making a change i didn't intend to. This is the sketch after most of the lines were done.

After i had this done I created another layer that I used to put the shading lines in. The reason for this is it allowed me to to dim the whole layer and turn down the opacity so that a little of the color could come through. Then I created another layer that I put under the line shading so that the lines would show up on top. This layer was also dimmed and the opacity was turned way down. Below was the result.

Next I added some color on a layer that was moved under all the others so that all the lines would be over top of all the color.

This is the final product I came up with. I added a background to give it a little bit of a more authentic feel.



Saturday, December 10, 2011

DMA101 - 3D Scenes

For this assignment we had to create a 3d scene in Illustrator with at least 1 3d object per scene. I chose to do a space scene and a scene from Mario Bros. After a bit of time playing around with the 3d I finally got the hang of it. The image mapping gave me the most hassles but again once I got it down I finished very quickly.